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Found 2 Skills
This skill should be used when the user asks to "add tilemap", "create a level", "Tiled editor", "tile collision", "object layer", "create map", "tilemap not showing", "level design", "tile layer", "game map", "spawn point", "trigger zone", or "map collision".
Use this skill when working with tilemaps in Phaser 4. Covers loading Tiled JSON maps, creating tilemap layers, tile collision, dynamic tiles, tile properties, and tilemap camera culling. Triggers on: Tilemap, Tiled, tilemap layer, tile collision, tile properties.