Loading...
Loading...
Found 66 Skills
Use when writing or reviewing Move smart contracts on Sui. Applies to naming structs, error constants, regular constants, events, getter functions, capability types, hot potato types, and dynamic field keys. Use whenever creating new types, functions, or constants in Move code.
A specialized skill for test naming conventions and best practices. Use this when you need to name test methods, improve test readability, or establish naming standards. It covers three-part naming method, Chinese naming recommendations, test class naming, etc. Keywords: test naming, test naming, naming conventions, naming conventions, three-part naming, three-part naming, method_scenario_expected, method_scenario_expected, how to name tests, test readability, test readability, naming best practices, test reports, test documentation
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between naming alternatives (New vs NewTypeName, isConnected vs connected, ErrNotFound vs NotFoundError, StatusReady vs StatusUnknown at iota 0), debating Go package names (utils/helpers anti-patterns), or asking about Go naming best practices. Also trigger when the user mentions MixedCaps vs snake_case, ALL_CAPS constants, Get-prefix on getters, or error string casing. Do NOT use for general Go implementation questions that don't involve naming decisions.
Organize project files and folders for maintainability and scalability. Use when structuring new projects, refactoring folder structure, or establishing conventions. Handles project structure, naming conventions, and file organization best practices.
Pragmatic coding standards - concise, direct, no over-engineering, no unnecessary comments
Use when writing, reviewing, or refactoring code. Apply when naming variables or functions, structuring classes, handling errors, writing tests, or when code feels complex or hard to understand. Based on Robert C. Martin's Clean Code.
C# code style and naming conventions based on POCU standards. Covers naming rules (mPascalCase for private, bBoolean prefix, EEnum prefix), code organization, C# 9.0 patterns. Use PROACTIVELY for C# code reviews, refactoring, or establishing project standards.
Java 开发规范,包含命名约定、异常处理、Spring Boot 最佳实践等
Reference for Domestic Git Platform Configuration - Differences in SSH/HTTPS/Credentials/CI Integration and Mirror Sync Configuration for Gitee, Coding.net, Jihu GitLab, and CNB. Only invoke when the user explicitly uses /chinese-git-workflow; do not trigger automatically based on context.
Expert blueprint for Godot 4 project organization (feature-based folders, naming conventions, version control). Enforces snake_case files, PascalCase nodes, %SceneUniqueNames, and .gitignore best practices. Use when starting new projects or refactoring structure. Keywords project organization, naming conventions, snake_case, PascalCase, feature-based, .gitignore, .gdignore.
Technical development guidelines for Wednesday Solutions projects. Enforces import ordering, complexity limits, naming conventions, TypeScript best practices, and code quality standards for React/Next.js applications.
Define and organize design tokens (color, spacing, typography, elevation) with naming conventions and usage guidance.