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Found 3 Skills
Configures and implements LiteRT (.tflite) on-device inference on Android in Kotlin using the CompiledModel API on CPU and GPU. Use this skill for any Android LiteRT or .tflite task, including Gradle setup, image classification or vision/audio/embedding helpers, TensorBuffer reuse, CPU memory optimization, Bitmap preprocessing, AndroidViewModel GPU-to-CPU fallback with warm-up on a single-thread dispatcher, LiteRT in Google Play services (play-services-litert), migrating from legacy org.tensorflow.lite.Interpreter, GpuDelegate, or play-services-tflite, and latency benchmarking. Don't use for running generative text LLMs with .litertlm files or for Python model conversion.
Builds an Android app that runs an open text LLM on the device, on the CPU or the GPU, with the LiteRT-LM Kotlin API (com.google.ai.edge.litertlm:litertlm-android). Use this skill when creating a chat, summarization, or extraction feature with a .litertlm model from Hugging Face litert-community (Gemma, Qwen, Llama, Phi), including the Gradle dependency, the GPU manifest entries, getting the model file onto the device, Engine initialization off the main thread, a streamed multi-turn Conversation with sendMessageAsync, and the AndroidViewModel and Compose screen. Don't use for running .tflite vision, audio, or embedding models with the CompiledModel API, for image or audio input, tool calling, or NPU backends, or for converting models.
PokeClaw (PocketClaw) — on-device Android AI phone agent using Gemma 4 via LiteRT-LM with tool calling, accessibility automation, and optional cloud models.