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Found 3 Skills
Expert patterns for input handling covering InputMap actions, InputEvent processing, controller support, rebinding, deadzones, and input buffering. Use when setting up player controls, implementing input systems, or adding gamepad/accessibility features. Keywords InputMap, InputEvent, gamepad, controller, rebinding, deadzone, input buffer.
Builds Flutter forms with validation and user input handling. Use when creating login screens, data entry forms, or any multi-field user input.
Expert assistance for OpenTUI core development using the imperative API with vanilla TypeScript. Use for component creation, layout management, input handling, styling, animations, and debugging.