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Found 10 Skills
Conduct expert heuristic evaluations using Nielsen's heuristics and domain-specific criteria.
Systematic usability evaluation using established heuristics (Nielsen's 10, Shneiderman's 8, or custom rubrics). Use when reviewing UI designs, screenshots, prototypes, or live products for usability issues. Triggers on "review this design", "what's wrong with this UI", "usability check", "evaluate this interface", or when user shares screenshots/mockups asking for feedback.
Evaluates a flow or screen against Jakob Nielsen's 10 usability heuristics (visibility of system status, match with the real world, user control, consistency, error prevention, recognition over recall, flexibility, minimalist design, error recovery, help and documentation) and reports concrete violations. Use for a fast, structured usability pass independent of visual polish.
Conduct heuristic evaluation of user interfaces using Nielsen's 10 usability principles. Use this skill when the user needs to audit a website, app, or interface for usability issues, prioritize UX improvements, or conduct a quick expert review without user testing — even if they say 'review this UI', 'find usability problems', or 'why do users struggle with our app'.
Review or audit a design/UI across 6 weighted dimensions with Nielsen's 10 heuristics and a prioritized findings table. Use when the user wants a design critique, quality score, heuristic evaluation, or audit of an existing screen, page, or product before/after build.
Use when reviewing any interface for usability — walks through Krug's principles from Don't Make Me Think covering cognitive load, scanning, navigation, homepage clarity, mobile usability, accessibility, and the goodwill reservoir.
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
Product interaction and UX expert. Use when reviewing UI/UX, conducting heuristic evaluations, designing user journeys, applying cognitive psychology principles, or ensuring WCAG 2.2 accessibility compliance.
UI design and review should apply Nielsen's 10 Usability Heuristics — the foundational principles for evaluating and improving usability. Use when auditing an interface, designing interaction flows, writing error messages, or reviewing any UI for usability issues.
Produce a scored heuristic critique of the UI using Nielsen's 10 + 6 design laws + optional persona walkthroughs. Outputs a machine-parseable scorecard plus a 0-100 UsabilityScore (the judged companion to the deterministic UICraftScore). Invoke when the user asks for heuristic on their UI, or mentions 'heuristic' alongside design / UI / frontend work.