Loading...
Loading...
Found 4 Skills
Design, structure, and animate code-first video compositions using the gitframes WebGPU SDK. Use when creating scenes, layout trees, kinetic typography, camera trajectories, vector shapes, or audio-synchronized motion graphics in gitframes.
Render, inspect, test, and export high-performance WebGPU video and frame grids with the gitframes headless engine. Use when verifying compositions, diagnosing blank frames, profiling GPU pipelines, running visual frame grids, or exporting final MP4 video in gitframes.
Start a new gitframes video project, or add gitframes to an existing Node.js project. Use when the user wants to make a video with gitframes and the project has no gitframes setup yet, or asks how to install gitframes, scaffold a composition and render script, or get from an empty folder to a first MP4. Hands off to gitframes-compose, gitframes-effects, and gitframes-render for the details.
Apply, configure, and modulate WebGPU post-processing shaders, cinematic color grading, tone mapping, procedural VFX, and on-device vision (object tracking, instance segmentation, pose, person mattes) in gitframes. Use when adding blur, grain, LUTs, relighting, curves, greenscreen color keying, subject cutouts, or tracking-driven effects in gitframes compositions.