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Found 7 Skills
Expertise in F2P economics, virtual currencies, and ethical monetization strategiesUse when "game monetization, F2P economy, in-app purchase, IAP strategy, battle pass design, loot box, gacha system, virtual currency, player LTV, whale monetization, game economy balance, premium currency, season pass, daily rewards, pay to win, ethical monetization, monetization, f2p, free-to-play, iap, in-app-purchase, battle-pass, season-pass, gacha, loot-box, virtual-economy, game-economy, ltv, arpu, retention, whales, pricing, microtransactions" mentioned.
World-class Roblox game development - Lua scripting, Roblox Studio, game systems, monetization, and building experiences that millions play. Use when "roblox, roblox studio, lua scripting, roblox game, obby, simulator game, roblox experience, robux, devex, " mentioned.
Register your game on Play.fun (OpenGameProtocol), add the browser SDK, and get a monetized play.fun URL
Mobile game development principles. Touch input, battery, performance, app stores.
Analyze game concepts for monetization potential, willingness-to-pay, viral mechanics, and revenue generation. Ranks concepts by total monetization score and identifies top revenue opportunities.
Monetizes browser games with Play.fun by guiding game registration, rewards and leaderboard setup, SDK integration, and deployment. Use when the user says "monetize my game", "add Play.fun", "add token rewards", "add a leaderboard", "register my game", "deploy so players earn rewards", or "launch a Playcoin". Do NOT use for generic game design, unrelated Solana questions, or non-game web apps.
One-shot viral game pipeline — turn a tweet, news story, or short prompt into a scaffolded, designed, deployed, and monetized browser game in roughly 10 minutes. Use when the user says "make a viral game", "build a game from this tweet", "turn this story into a game", "/viral-game", or provides a tweet URL / short concept they want shipped end-to-end fast. Do NOT use when the user wants to design and build a real game project with milestones, ADRs, or multi-session iteration — use `/make-game` for that. Also do NOT use for modifying existing games (use `/add-feature` or `/improve-game`).