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Found 14 Skills
Design Thinking methodology for human-centered innovation. Covers the 5-phase IDEO/Stanford d.school approach (Empathize, Define, Ideate, Prototype, Test) with workshop facilitation and exercise templates.
Apply Design Thinking's five stages — Empathize, Define, Ideate, Prototype, Test — to solve user-centered problems. Use this skill when the user needs to solve an ambiguous problem, redesign a user experience, facilitate an innovation workshop, or develop a new product concept from scratch — even if they say 'we don't know what to build', 'how do we innovate', or 'the users aren't happy but we're not sure why'.
Guide human-centered design processes using empathy-driven methodologies. Use when the user says "lets run design thinking" or "I want to apply design thinking"
Design thinking maestro for human-centered design processes. Use when the user asks to talk to Maya or requests the Design Thinking Maestro.
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
Creative Intelligence Suite for AI-driven ideation, design thinking, innovation strategy, problem-solving, and storytelling. 5 named specialist agents with distinct methodologies — no setup required, all workflows available immediately.
Strategic thinking framework integrating First Principles Analysis, Stanford Design Thinking, and MIT Systems Engineering for deeper problem-solving. Use when performing architecture decisions, technology selection trade-offs, root cause analysis, cognitive bias detection, or first principles decomposition. Do NOT use for code quality validation (use moai-foundation-quality instead) or implementation workflows (use moai-workflow-ddd instead).
Use when brainstorming feels stuck or generates obvious ideas, need to break creative patterns, working with limited resources (budget/time/tools/materials), want unconventional solutions, designing with specific limitations, user mentions "think outside the box", "we're stuck", "same old ideas", "tight constraints", "limited budget/time", or seeking innovation through limitation rather than abundance.
Design Thinking process—Empathize, Define, Ideate, Prototype, Test. Use for product design, solving ambiguous problems, or when you don't know what users really need.
A cross-cutting cognitive mode for sitting with design problems before rushing to solve them. Part of the Intent design strategy system. Activates expansive brainstorming: hyperassociativity, beginner's mind, cross-domain pattern recognition, and suppression of premature idea-dismissal. Works alongside every Intent skill — strategize uses it to reframe briefs, blueprint to question structural assumptions, journey to rethink interaction models, and specify to stress-test specs. Trigger when the user invokes "expansive mode", "philosopher mode", "sit with this", "brainstorm", "explore this problem", or says things like "go weird with it", "don't filter yourself", "what connections are you not making", "think about this differently", or "I'm stuck". This is a reasoning protocol, not a persona — Claude's voice stays grounded but the cognitive process changes significantly.
Innovation management expertise for innovation frameworks (Design Thinking, Stage-Gate), ideation processes, innovation portfolio management, venture capital, open innovation, and IP strategy. Use when driving innovation, managing R&D portfolios, or building innovation programs.
Guide for facilitating creative brainstorming sessions using AI, leveraging techniques like SCAMPER, Design Thinking, and lateral thinking.