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Found 2 Skills
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.
Build an interactive "cursor-animated walkthrough" page on top of the /docs-site-macos glass theme — a narrow LEFT step-list + wide RIGHT animated folder-tree where an arrow cursor sits in the gutter at the start of each line and moves controller→file per step, files TYPE IN like a transcript exactly when they are created (absent before), nodes are colored BY ROLE (source/read vs dest/write vs pass vs verdict) with text tags, each step has its own accent, there is a manual "step" mode and an auto-play mode, and a caption under the frame narrates the current frame. Use for explaining install→runtime lifecycles, sequences, data-flow, or any "how it works, step by step" walkthrough where the viewer must SEE which file each action touches. Hooks /docs-site-macos for the base glass design system.