Loading...
Loading...
Found 6 Skills
Guidance for implementing encoders/compressors that must produce output compatible with an existing decoder/decompressor. This skill applies when tasked with writing compression algorithms, arithmetic coders, entropy encoders, or any encoder that must be the inverse of a given decoder implementation.
AI agent skill for CompressO — a free, open-source, offline desktop tool for batch video and image compression built with Tauri + React. Use when the user needs to compress, trim, convert, or embed subtitles into video/image files locally without any network dependency. Covers installation (Homebrew, DMG, MSI, AppImage, DEB), build from source (Rust + Node.js + pnpm), and guidance on FFmpeg/pngquant/jpegoptim/gifski pipelines. Triggers on: compresso, compress video, compress image, batch compression, ffmpeg compression, tauri desktop compression, offline video compress.
Compress long conversation histories, large code files, research results, and documents by 70% without losing critical information. Triggers when context window fills up, when summarizing previous steps in multi-step tasks, before loading large files into context, or on "summarize", "compress", "reduce context", "save tokens".
Context compression and summarization methodology. Techniques for reducing token usage while preserving decision-critical information.
Programmatic GLB/glTF 3D model compression library with a multi-phase pipeline, skinned-model awareness, and custom glTF-Transform transforms. Use when integrating compression into application code, building custom pipelines, or using individual transforms.
Use when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), or automation envelopes drawn on a track's volume or any effect parameter. Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.