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Found 4 Skills
This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character arc", "character profile", or needs to manage characters in a story project.
This skill should be used when the user asks to "create a style sheet", "style guide", "house style", "keep the voice consistent", "voice drift", "British or American spelling", "character voices", "lint the prose", "prose check", "filter words", "said-bookisms", "overused words", "repeated phrases", "similar character names", "voice fingerprints", or wants to record and enforce the voice and surface conventions of a story project. NOT for rewriting dialogue to make the voices distinct when everyone sounds the same (use line-editing), or a character's profile or arc (use character-management).
This skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design", "motif", "symbolism", "theme audit", or wants to plan, track, or revise the thematic layer of a story, including the lie, truth, ghost-wound, and arc-type fields of a character file. NOT for finding or testing a story premise (use premise-workshop), or a character's profile, relationships, or "character arc" record (use character-management).
MSW DefaultPlayer(캐릭터) 관리. DefaultPlayer.model 파일 직접 조회/수정, 컴포넌트 추가/제거, 이동 속도/점프력/HP/카메라 설정, 맵 모드별 이동 컴포넌트. Use for DefaultPlayer model, player components, movement speed, jump force, HP, camera, physics. Keywords: player, DefaultPlayer, speed, jump, HP, camera, gravity, 플레이어, 캐릭터, 이동속도, 점프력, 중력, 카메라, 체력, 부활.