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Found 6 Skills
Audio analysis with Tone.js and Web Audio API including FFT, frequency data extraction, amplitude measurement, and waveform analysis. Use when extracting audio data for visualizations, beat detection, or any audio-reactive features.
Read real-time amplitude and 8-band frequency data from any AudioSource, AudioStream, or VideoPlayer entity in a Decentraland SDK7 scene with the AudioAnalysis component. Use when the user asks for music visualizers, beat reactivity, equalizers, or audio-reactive scenes. Do NOT use to play sound (see audio-video) or to detect player-emitted audio (this reads only entity-attached AudioSource/AudioStream/VideoPlayer audio).
Router for audio domain including playback, analysis, and audio-reactive visuals. Use when implementing any audio functionality including music, sound effects, visualizers, or audio-driven animations. Routes to 3 specialized skills.
Comprehensive audio analysis with waveform visualization, spectrogram, BPM detection, key detection, frequency analysis, and loudness metrics.
Reverse-engineer an existing video into a timecoded account of its shots, cuts, fades, camera motion, dialogue, subtitles, titles, music, sound transitions, pacing, and editorial structure. Use when the user shares a reference video or local media and asks how it works, why it feels effective, what can be learned from it, how B-roll and interviews are interwoven, or how to translate its grammar into an original edit. Produces machine evidence, visual review artifacts, and an editorial breakdown without confusing estimates with observed facts.
Listen with earshot whenever you must judge, choose, trim, verify or compare sound you cannot hear - picking a sound effect, music or ambience from candidates, finding the cleanest moment in a recording, checking whether audio reads as a real recording or as code-synthesized, reviewing a soundtrack or a video's audio (what happens when, sync to picture, loudness, mix), A/B-ing a mix change, or making a sound in code and improving it by listening (earshot forge). Use it before telling anyone how audio sounds.