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Found 9 Skills
Asset pipeline optimization, compression, streaming, and resource management for efficient game development and delivery.
Analyzes Remotion compositions for performance issues and provides optimization recommendations. Identifies expensive computations, unnecessary re-renders, large assets, memoization opportunities, and architecture improvements. Use when optimizing render times or when asked to "improve performance", "speed up renders", "optimize Remotion video".
Optimize and prepare 3D assets for web delivery. Use this skill when working with GLTF/GLB files, compressing 3D models, optimizing textures, setting up Blender exports, or preparing assets for Three.js/R3F. Covers GLTF workflows, Draco/meshopt compression, texture optimization, LOD generation, and performance profiling.
Complete game asset design, creation, implementation, and optimization team. Use when creating visual assets, art direction, sprites, UI elements, icons, textures, animations specs, audio design, or any game visuals. Covers AI image generation (Gemini), asset pipelines, optimization for web/mobile, style guides, and performance tuning. Triggers on requests for game art, icons, backgrounds, character designs, UI assets, promotional materials, or asset troubleshooting.
Help design and implement 2D games and interactive apps targeting Android, using native (Kotlin/Java), game frameworks, or engines where applicable.
Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.
This skill should be used when the user asks about Phaser 4 asset loading, sprite sheets, texture atlases, image optimization, preloader scenes, loading bars, tile map assets, audio formats, bitmap fonts, free game assets, generated placeholder assets, asset organization, or asset pipeline performance.
Automatically analyze performance issues when user mentions slow pages, performance problems, or optimization needs. Performs focused performance checks on specific code, queries, or components. Invoke when user says "this is slow", "performance issue", "optimize", or asks about speed.
Load, validate, compress, cache, and release glTF models, textures, decoder assets, and user-supplied 3D files.