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Found 5 Skills
Apply physics forces to the player in Decentraland scenes. Impulses (one-shot pushes), knockback (push away from a point with falloff), continuous forces (wind tunnels, anti-gravity, lift, hover), timed forces, and repulsion fields. Use when the user wants launch pads, knockback on hit, wind zones, gravity fields, or lifting/floating/hovering the player. THIS is also the right skill when an agent's first instinct is to mutate `Transform` on `engine.PlayerEntity` to move/lift/push the player — that does NOT work (player Transform is engine-controlled and read-only); use the Physics API instead. Do NOT use for player movement speed (see player-avatar AvatarLocomotionSettings) or platform movement (see animations-tweens).
AntiGravity Start Work/Finish Work/New Project Initialization Process. Loaded when saying 'Start Work', 'Finish Work', or 'Initialize Project'.
AntiGravity Image Generation Guide. Loaded when saying "generate image", "draw", or "create image".
Connect Obsidian MCP (MCPVault) with AntiGravity. Load when saying "Connect Obsidian" or "Set up Obsidian".
Install all AntiGravity lazy package skills at once. Load when saying "Install all" or "Install all AntiGravity lazy packages".