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Found 4 Skills
Build an iOS / Apple app on remote Xcode with `lim xcode build` instead of local xcodebuild, from any environment (Linux, Windows, macOS, VM, container). Use for non-Bazel projects (an `.xcodeproj` / `.xcworkspace`, an XcodeGen `project.yml` with a gitignored project, React Native / Expo native build) when the user wants to build, compile, reload, produce a preview build, or ship a signed device IPA. To run, tap, screenshot, or otherwise interact with the result on a simulator, use limrun-ios-simulator. For Bazel workspaces, use limrun-xcode-bazel.
Develops iOS applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices.
Set up, configure, or troubleshoot Xcode Cloud CI/CD workflows and custom build scripts, especially for iOS apps using XcodeGen. Use for requests about Xcode Cloud setup, ci_scripts (ci_post_clone.sh/ci_pre_xcodebuild.sh/ci_post_xcodebuild.sh), build/test/archive automation, or tag-pushing after archives.
Build a distributable DMG for a macOS Xcode project by resolving the project, scheme, signing/export inputs, then running the local helper script that archives, exports, and packages the app. Use only when the user explicitly asks to build or package a DMG.