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Apply Apple's 8 foundational design principles (from WWDC26) to review, critique, score, or generate UI/UX decisions. Use this skill whenever the user wants to evaluate a design, review a screen or flow, audit a feature for design quality, decide what to build or cut, check if a UI feels right, or think through how to design something for iPhone/Mac/Apple platforms. Also trigger when the user asks "is this good design?", "what's wrong with this UI?", "how should I design X?", or "review this from a design perspective." Don't wait for the user to explicitly say "Apple design principles" — invoke whenever the conversation is clearly about design quality, UX decisions, or product design critique.