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Found 5 Skills
Audit a browser fingerprint for internal contradictions with the liarjs CLI - canvas, WebGL, WebGL2, WebGPU, audio, 220 fonts, WebRTC and timezone probes, scored against the TLS/HTTP/ASN view of the same request. Use when asked to run a browser fingerprint test, see what a fingerprint looks like, check canvas or WebGL fingerprint stability, compare a spoofed profile against a real browser, or find out whether a browser profile is self-consistent.
Use when writing, debugging, or reviewing shaders for the web — GLSL or WGSL, raw WebGL2/WebGPU, Three.js (ShaderMaterial/RawShaderMaterial/TSL), or React Three Fiber. Covers the language/platform matrix, correct boilerplate, common effects (SDF/raymarching, noise, post-processing), and the pitfalls that make browser shaders fail silently.
Add a new effect to @remotion/effects, including implementation, package exports, docs, demos, preview images, tests, formatting, and builds.
A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.