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Found 152 Skills
Run the participant-facing CTFd CLI directly from its Git repository with uvx. Use when an agent needs to list or inspect CTFd challenges, view hints or the scoreboard, inspect the current user's solves and submissions, submit a flag, or unlock a hint without installing the ctfd package globally.
Master the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows. Use when setting up Python projects, managing dependencies, or optimizing Python development workflows with uv.
Modern Python development with uv, ruff, mypy, and pytest. Use when: - Writing or reviewing Python code - Setting up Python projects or pyproject.toml - Choosing dependency management (uv, poetry, pip) - Configuring linting, formatting, or type checking - Organizing Python packages Keywords: Python, pyproject.toml, uv, ruff, mypy, pytest, type hints, virtual environment, lockfile, package structure
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing, procedural painting, and UV manipulation.
Build Docker images for Python services following team conventions. Use this skill when writing Dockerfiles, authoring CI image build pipelines, or adding a new service — covers mitodl image naming, git short-ref tags, relocatable uv venvs, and shared library handling.
Idiomatic Python 3.14+ development. Use when writing Python code, CLI tools, scripts, or services. Emphasizes stdlib, type hints, uv/ruff toolchain, and minimal dependencies.
Provides comprehensive guidance for uView Vue 2 component library including components, tools, and layouts. Use when the user asks about uView for Vue 2, needs to build Vue 2 applications with uView, or use uView components.
Bootstrap Python MCP server projects and workspaces on macOS using uv and FastMCP with consistent defaults. Use when creating a new MCP server from scratch, scaffolding a single uv MCP project, scaffolding a uv workspace with package/service members, initializing pytest+ruff+mypy defaults, creating README.md, initializing git, running initial validation checks, or starting from OpenAPI/FastAPI with MCP mapping guidance.
Manages Python CLI tools with uv. Learn when to use uvx for temporary execution, uv tool install for persistent tools, and how to differentiate between tool dependencies and project dependencies. Includes version management, listing, cleanup, and scenarios for running tools with specific Python versions.
Provides comprehensive guidance for uView Pro Vue 3 component library including components, tools, layouts, and templates. Use when the user asks about uView Pro, needs to build Vue 3 applications with uView Pro, or implement mobile-first UI components.
Python single-file script development using uv and PEP 723 inline metadata. Prevents invalid patterns like [tool.uv.metadata]. Use when creating standalone Python utilities, converting scripts to uv format, managing script dependencies, implementing script testing, or establishing team standards for script development.