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Found 2 Skills
Concept-first UI system and kit-building guide for SpriteCook. Use with spritecook-workflow-essentials when creating a complete game UI screen, menu, HUD, dialog, inventory, settings screen, overlay, or cohesive UI system; generating or selecting a concept before extracting reusable components; continuing from an existing SpriteCook concept asset ID; or producing named controls, states, and 9-slice metadata through SpriteCook UI-kit MCP tools. Prefer this over generate_game_art mode='ui' for complete screens or systems.
Documenta a interface do sistema legado a partir de screenshots — extrai componentes, layouts, fluxos de navegação e estados de tela. Use quando screenshots do sistema estiverem disponíveis, sem necessidade de o sistema estar em execução.