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Found 39 Skills
Use when designing animations for medical apps, patient portals, telehealth, or health tracking interfaces
Complex GSAP timelines including labels, callbacks, nested timelines, and position parameters. Use when orchestrating multi-step animations, building animation sequences, or creating coordinated motion. Essential for cinematic animations and complex UI choreography.
Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.
Use when animation feels wrong, creates unintended emotional response, or mismatches context
CSS and UI animation patterns for responsive, polished interfaces. Use when implementing hover effects, tooltips, button feedback, transitions, or fixing animation issues like flicker and shakiness.
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.
Use when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together
Use when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.
Use when designing animations for gaming apps, streaming platforms, entertainment portals, or interactive media
Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
Use when designing animations for any industry or when industry-specific guidelines do not apply
Use when building standard animations between 300-500ms - page transitions, significant UI changes, animated illustrations that need clear communication