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Found 4 Skills
Expert guidance for Pixi.js game development with TypeScript, focusing on high-performance web and mobile games
This skill should be used when the user asks to "add health bar", "create menu", "UI elements", "dialog box", "inventory system", "create buttons", "HUD overlay", "score display", "minimap", "progress bar", "bitmap text", "interactive button", or "UI layout".
Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.
This skill should be used when the user asks to implement Phaser 4 game code, create or edit scenes, add players, enemies, scoring, collectibles, movement, shooting, animations, input, physics behavior, game objects, or complete gameplay features in TypeScript.