Loading...
Loading...
Found 2 Skills
Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
[Hyper] Create new Codex skills or refactor existing skill folders when the user asks for a reusable skill, better trigger wording, cleaner resource placement, or stronger validation across `SKILL.md`, `rules/`, `references/`, `scripts/`, and `assets/`.