Loading...
Loading...
Found 2 Skills
Spawn, stop, change state, or manage a standalone animated 2D desktop sprite companion. Use when the user invokes `/eggs`, asks for an animated desktop companion, wants a roaming sprite character, or asks to stop/status/restart/change the companion process.
Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.