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Found 5 Skills
Move Rust game monsters, items, loot, effects, spawn weights, level gates, and balance numbers into validated data files using Serde-friendly schemas. Use when replacing hard-coded spawn functions, adding RON or JSON content templates, or making game content editable without recompiling.
Use when creating skills for Rust crates or std library documentation. Keywords: create rust skill, create crate skill, create std skill, 创建 rust skill, 创建 crate skill, 创建 std skill, 动态 rust skill, 动态 crate skill, skill for tokio, skill for serde, skill for axum, generate rust skill, rust 技能, crate 技能, 从文档创建skill, from docs create skill
Modern Rust development with cargo, rustc, clippy, rustfmt, async programming, and memory-safe systems programming. Covers ownership patterns, fearless concurrency, and the modern Rust ecosystem including Tokio, Serde, and popular crates. Use when user mentions Rust, cargo, rustc, clippy, rustfmt, ownership, borrowing, lifetimes, async Rust, or Rust crates.
Rust CESR primitives library for KERI protocol. Auto-activates when working with cesride imports, Matter/Indexer traits, CESR primitive types (Verfer, Diger, Signer, Salter, Siger, Cigar), Serder/Sadder serialization, or Rust CESR encoding/decoding. Covers the full API: primitive construction, cryptographic operations, SAD serialization, threshold logic, and error handling. Defers to cesr/spec/acdc for protocol theory; focuses on Rust API specifics.
Understands the Metabase Representation Format — a YAML-based serialization format for Metabase content (collections, cards, dashboards, documents, segments, measures, snippets, transforms). Use when the user needs to create, edit, understand, or validate Metabase representation YAML files, or when working with Metabase serialization/deserialization (serdes). Covers entity schemas, MBQL and native queries, visualization settings, parameters, and folder structure.