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Found 2 Skills
Write Godot 4.x shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.
Control the mouse, keyboard, and read screen content via accessibility. Use this skill when the user asks to click somewhere on screen, type text into an app, move the mouse, press keyboard shortcuts, read what's on screen, get the accessibility tree of the current window, automate desktop interactions, or control the computer.