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Found 29 Skills
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
Use when starting a new project, feature, or significant change and no specification exists yet. Use when requirements are unclear, ambiguous, or only exist as a vague idea.
Socratic questioning protocol + user communication. MANDATORY for complex requests, new features, or unclear requirements. Includes progress reporting and error handling.
This skill should be used before implementing features, building components, or making changes. It guides exploring user intent, approaches, and design decisions before planning. Triggers on "let's brainstorm", "help me think through", "what should we build", "explore approaches", ambiguous feature requests, or when the user's request has multiple valid interpretations that need clarification.
Use this skill before any creative or constructive work (features, components, architecture, behavior changes, or functionality). This skill transforms vague ideas into validated designs through disciplined, incremental reasoning and collaboration.
Identify undefined areas in the current feature specification by asking up to 5 highly targeted clarification questions, and encode the answers back into the specification. Trigger words include: "speckit-clarify", "speckit clarification", "specification clarification", "feature clarification", "identify ambiguities", "clarify requirements".
Use when a plan, PRD, or spec has vague requirements, undefined terms, or missing details - conducts structured interview using AskUserQuestion to surface hidden assumptions, challenge ambiguities, and produce implementation-ready specs. Also use proactively when encountering plans that say things like "make it faster" or "improve UX" without concrete definitions.
Extracts what the user actually wants instead of what they think they should want. Achieves this through one-question-at-a-time interview until ~95% confidence about the underlying intent. Use when an ask is underspecified ("build me X" without "for whom" or "why now"), when the user explicitly invokes ("interview me", "grill me", "are we sure?", "stress-test my thinking"), or when you catch yourself silently filling in ambiguous requirements before any plan, spec, or code exists.
Structured workflow for implementing new features with planning, clarification, and documentation. Use when implementing new features, making significant changes, or when the user requests a feature that requires planning and multiple implementation steps. Triggers on feature requests, multi-step implementations, or when explicit planning is beneficial.
Use when you need to turn a vague idea into a confirmed design spec before implementation (new feature/component/behavior change). First check project context, then ask one question at a time, provide 2-3 options with trade-offs, finally output design in segments (~200-300 words each) with confirmation after each. Triggers: brainstorm, clarify idea, design spec, refine concept, requirement clarification.
Use for deep design discovery and problem understanding before planning or implementation. Trigger when the user wants to think deeply, build knowledge, surface edge-cases, ask many questions, or explore the problem space without producing plans or code.
Run the Ouroboros specification-first development loop: reduce ambiguity with a Socratic interview, freeze an immutable seed/spec, execute against that contract, verify before claiming success, and keep looping until completion is actually verified. Use when the user wants spec-first clarification, immutable requirements, drift-aware implementation, or a persistent completion loop that should keep going until tests / checks / acceptance criteria pass. Triggers on: ooo, ouroboros, interview, seed, run workflow, evaluate, evolve, ooo ralph, specification first, socratic interview, ambiguity reduction, persistent completion.