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Found 2 Skills
Use this workflow whenever you create, edit, or render videos with code (HyperFrames, Remotion, three.js, WebGL, ffmpeg), and always run it before informing the user that the task is complete. It first plans the visual design, renders a short sample, checks the actual rendered file with ffmpeg, reviews frame content, and runs a blind viewer test with a fresh subagent. This self-check process is mandatory before delivering any code-generated video.
Reviews Unity code targeting Meta Quest and Horizon OS for performance issues, rendering best practices, and common VR pitfalls. Use during code review or when diagnosing Quest performance problems in Unity projects.