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Found 43 Skills
Golang benchmarking, profiling, and performance measurement. Use when writing, running, or comparing Go benchmarks, profiling hot paths with pprof, interpreting CPU/memory/trace profiles, analyzing results with benchstat, setting up CI benchmark regression detection, or investigating production performance with Prometheus runtime metrics. Also use when the developer needs deep analysis on a specific performance indicator - this skill provides the measurement methodology, while golang-performance provides the optimization patterns.
Give AI agents eyes into React apps - inspect component trees, props, state, hooks, and profile rendering performance from the command line
Optimizes a React Native app by profiling first to find real bottlenecks, then sweeping for mechanical issues. Entry-point for all performance work. Use when the app feels slow, user asks to optimize, fix re-renders, reduce jank, or improve startup. Delegates to argent-react-native-profiler for measurement.
Expert knowledge of Godot performance optimization, profiling, bottleneck identification, and optimization techniques. Use when helping improve game performance or analyzing performance issues.
Expert debugging workflows including print debugging (push_warning, push_error, assert), breakpoints (conditional breakpoints), Godot Debugger (stack trace, variables, remote debug), profiler (time profiler, memory monitor), error handling patterns, and performance optimization. Use for bug fixing, performance tuning, or development diagnostics. Trigger keywords: breakpoint, print_debug, push_error, assert, profiler, remote_debug, memory_leak, orphan_nodes, Performance.get_monitor.
Development workflow, debugging, and troubleshooting for Electrobun desktop applications. This skill covers debugging the main process (Bun) and webview processes, Chrome DevTools integration, console logging strategies, error handling, performance profiling, memory leak detection, build error troubleshooting, common runtime errors, development environment setup, hot reload configuration, source maps, breakpoint debugging, network inspection, WebView debugging on different platforms, native module debugging, and systematic debugging approaches. Use when encountering build failures, runtime errors, crashes, performance issues, debugging RPC communication, inspecting webview DOM, profiling CPU/memory usage, troubleshooting platform-specific issues, or setting up development workflow. Triggers include "debug", "error", "crash", "troubleshoot", "DevTools", "inspect", "breakpoint", "profiling", "performance issue", "build error", "not working", or "logging".
Flutter DevTools, Profiling, Logging & Memory Management
Drop-in Vite/Webpack plugin that mirrors React Fiber trees, profiles renders, and provides visual debugging overlay for React 16-19 apps.
Debug and profile Three.js browser games. Combines scene debugging, render/runtime/loading/animation/resize/mobile input fixes, performance profiling, draw calls, triangles, textures, memory, shader/post-processing cost, bundle size, and mobile DPR/input issues.
Query live Pyroscope profiles with profilecli, analyze them with pprof, and correlate hot functions with checked-out source code. Use when the user asks to investigate a service with a configured Pyroscope server, profilecli, and pprof.
Intel VTune and AMD uProf profiling skill for microarchitecture analysis. Use when analyzing hotspots, microarchitecture bottlenecks, memory access patterns, pipeline stalls, or using the roofline model. Covers VTune Community Edition (free) and AMD uProf as a free alternative. Activates on queries about VTune, uProf, microarchitecture analysis, pipeline stalls, memory bandwidth, roofline model, or hardware performance analysis.
Full Sentry SDK setup for Apple platforms (iOS, macOS, tvOS, watchOS, visionOS). Use when asked to "add Sentry to iOS", "add Sentry to Swift", "install sentry-cocoa", or configure error monitoring, tracing, profiling, session replay, or logging for Apple applications. Supports SwiftUI and UIKit.