Loading...
Loading...
Found 4 Skills
Apply behavioral science to product design and produce a Behavioral Product Design Pack (target behavior, behavioral diagnosis, intervention map, prioritized concepts, design specs, experiment + instrumentation plan, ethics/trust review). Use for retention, onboarding, habit loops, and behavior change problems.
Optimize decision-making speed by managing choice quantity. Use when designing navigation, menus, feature sets, onboarding flows, or any interface where users must choose between options.
Improve activation, retention, and engagement through hypothesis-driven growth experiments.
Propose concrete, high-leverage product/UX improvements to increase a software project's appeal and retention. Use when asked to generate product improvement proposals, UX ideas, onboarding/doc improvements, packaging/pricing positioning suggestions grounded in repo evidence, and prioritized MVP plans (ideation only; no implementation).