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Found 4 Skills
Apply behavioral science to product design and produce a Behavioral Product Design Pack (target behavior, behavioral diagnosis, intervention map, prioritized concepts, design specs, experiment + instrumentation plan, ethics/trust review). Use for retention, onboarding, habit loops, and behavior change problems.
Improve activation, retention, and engagement through hypothesis-driven growth experiments.
Propose concrete, high-leverage product/UX improvements to increase a software project's appeal and retention. Use when asked to generate product improvement proposals, UX ideas, onboarding/doc improvements, packaging/pricing positioning suggestions grounded in repo evidence, and prioritized MVP plans (ideation only; no implementation).
Optimize decision-making speed by managing choice quantity. Use when designing navigation, menus, feature sets, onboarding flows, or any interface where users must choose between options.