Loading...
Loading...
Found 199 Skills
When the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checklist," "aha moment," or "new user experience." For signup/registration optimization, see signup-flow-cro. For ongoing email sequences, see email-sequence.
Write clear and helpful user guides and tutorials for end users. Use when creating onboarding docs, how-to guides, or FAQ pages. Handles user-focused documentation, screenshots, step-by-step instructions.
Handle HR workflows — onboarding, announcements, and employee comms.
Generate a GROOVE.md onboarding guide for contributors to a groove-enabled project. Explains the compound loop, commands, and conventions.
Write or review UX copy — microcopy, error messages, empty states, CTAs. Trigger with "write copy for", "what should this button say?", "review this error message", or when naming a CTA, wording a confirmation dialog, filling an empty state, or writing onboarding text.
Audit and generate in-app user guidance — onboarding flows, empty states, tooltips, feature tours, contextual help, defaults, and inline hints. Browses the app to find where new users would get stuck, then produces the actual content and code to fix it. Pairs with ux-audit: audit finds problems, this skill builds the solutions. Triggers: 'onboarding', 'help content', 'empty states', 'user guidance', 'first run experience', 'feature tour', 'app is confusing', 'new user experience', 'make the app welcoming'.
Standardizes development environment setup across machines by generating tool version configs (Node, Python, Ruby), package manager configs (pnpm, Volta, asdf, mise), environment variable templates, and setup scripts with onboarding documentation. Use when users need to "setup dev environment", "standardize tooling", "configure version managers", or "create onboarding scripts".
Apply behavioral science to product design and produce a Behavioral Product Design Pack (target behavior, behavioral diagnosis, intervention map, prioritized concepts, design specs, experiment + instrumentation plan, ethics/trust review). Use for retention, onboarding, habit loops, and behavior change problems.
Scans repository structure and generates comprehensive architecture documentation including system overview, entry points, module relationships, data flow diagrams, and "edit here for X" guides. Creates ARCHITECTURE.md for onboarding and navigation. Use when users request "document the codebase", "explain the architecture", "create onboarding docs", or "map the system".
Apply UX psychology effects to UI design. Automatically reference when designing landing pages, pricing tables, onboarding flows, and CTAs.
Design experiences that optimize mental resources using Cognitive Load Theory. Use when designing interfaces, creating onboarding flows, planning information architecture, or improving task completion rates.
Improve user onboarding flows to increase activation and retention. Use when asked to design welcome screens, setup wizards, product tours, onboarding checklists, or activation sequences. Trigger phrases: "onboarding flow", "user activation", "welcome screen", "product tour", "onboarding checklist", "first-run experience", "setup wizard", "aha moment", "time to value", "user onboarding", "activation rate".