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Found 4 Skills
Set territory-specific pricing for subscriptions and in-app purchases using current asc setup, pricing summary, price import, and price schedule commands. Use when adjusting prices by country or implementing localized PPP strategies.
Adds, repairs, or migrates a production-grade RevenueCat plus Superwall integration in a React Native Expo app for iOS and Android. Chooses between CustomPurchaseControllerProvider and purchasesAreCompletedBy or observer-mode migration, wires Expo config and development builds, syncs identities and entitlements, handles Android base plans and offers, iOS UUID appAccountToken quirks, restore behaviour, analytics, testing, and troubleshooting. Use when the user asks to add subscriptions, paywalls, RevenueCat, Superwall, entitlements, restore flows, account switching, or monetisation migration in an Expo app. Do not use for bare React Native, RevenueCat-only UI work, or web-only billing.
Use when integrating LevelPlay (IronSource) ads into a Unity project — installing the Ads Mediation package, resolving native dependencies, initializing the SDK, or implementing rewarded ads, interstitials, or banners. Also use for LevelPlay-related errors, privacy compliance (GDPR, CCPA, COPPA), iOS setup (ATT, SKAdNetwork), or impression-level revenue tracking (ILRD).
Implement, configure, and debug Unity In-App Purchases (IAP) — store connection, product catalog, consumable/non-consumable/subscription purchases, two-step pending-confirm flow, receipt validation, entitlement checking, restore transactions, Apple extensions (promotional purchases, Ask-to-Buy, code redemption), and Google Play extensions (subscription upgrade/downgrade), D2C Capabilities(direct to customer), 3rd party payment provider (Stripe/Coda) via Unity IAP/Unity Cloud. Use when the user needs to add, modify, debug, or migrate from native Android/iOS billing, 3rd party packages(RevenueCat/Adapty/Essential Kit/Unipay supported) to IAP. Triggers on microtransactions (MTX), monetization, real-money purchases, store purchases, buying items, support D2C, purchase via Stripe/Coda, migrate from native billing(Google's BillingClient or Apple's StoreKit/SKPaymentQueue/SKProduct)/RevenueCat/Adapty/EssentialKit/Unipay.