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Found 9 Skills
Expert guidance for game development with C#/Unity, Lua scripting, and best practices for scalable game architecture
Use when developing Roblox games or experiences and need to earn Robux through Game Passes, Developer Products, UGC avatar items, or Premium Payouts — covers both Studio scripting and Creator Hub dashboard setup.
Use when writing Roblox game scripts that handle player actions, currencies, stats, damage, or any RemoteEvent/RemoteFunction communication. Use when reviewing code for exploitable patterns, implementing anti-cheat logic, validating client requests on the server, or setting up rate limiting.
A tool for creating and managing Garry's Mod addons, including Lua scripting, content creation, and addon packaging. Use when: developing new addons, writing Lua scripts for GMod, organizing addon files, or when user mentions Garry's Mod, GMod, Lua scripting, or addon development.
Desenvolve resources para FiveM usando a vRP Creative Network com Lua. Cobre criação de resources, sistema Proxy/Tunnel, inventário, dinheiro, grupos, identidade, NUI, banco de dados (oxmysql), segurança e performance. Use quando o usuário trabalhar com FiveM, vRP, scripts Lua para servidor GTA V, ou mencionar resources, client/server scripts, natives, NUI ou qualquer sistema do framework vRP Creative Network.
Develops resources for FiveM using the Qbox Project (qbx_core). Covers the exports-based API, bridge compatibility, Ox integration (ox_lib, ox_inventory), and best practices. Use when the user works with FiveM, Qbox, qbx_core, or mentions `exports.qbx_core`, `QBX.PlayerData`, or `ox_lib`.
World-class Roblox game development - Lua scripting, Roblox Studio, game systems, monetization, and building experiences that millions play. Use when "roblox, roblox studio, lua scripting, roblox game, obby, simulator game, roblox experience, robux, devex, " mentioned.
Develops resources for FiveM using the QBCore Framework. Covers resource creation, Core Object usage, Player management, Callbacks, Events, Items, Jobs, Gangs, Database (oxmysql), and best practices. Use when the user works with FiveM, QBCore, Lua scripts for QBCore servers, or mentions `QBCore.Functions`, `GetCoreObject`, `CitizenID`, or any system of the QBCore Framework.
Guide for creating generative, emergent music with Pattrns, the Lua-based pattern sequencing engine for Renoise. Use when composing algorithmic patterns, generating evolving breakbeats/rhythms, creating generative melodies/harmonies, designing textures, or working with euclidean rhythms and live coding patterns. Covers breakbeat/jungle/DnB, IDM/experimental, jazz, industrial/trip-hop, and ambient styles.