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Found 6 Skills
Use when applying Biome's linting capabilities, rule categories, and code quality enforcement to JavaScript/TypeScript projects.
Knip dead code detection best practices for JavaScript and TypeScript projects. Use when configuring Knip, analyzing unused code, setting up CI integration, or cleaning up codebases. Triggers on knip.json, dead code, unused exports, unused dependencies, bundle optimization.
Codebase intelligence for JavaScript and TypeScript. Free static layer finds unused code (files, exports, types, dependencies), code duplication, circular dependencies, complexity hotspots, architecture boundary violations, and feature flag patterns. Optional paid runtime layer (Fallow Runtime) merges production execution data into the same health report for hot-path review, cold-path deletion confidence, and stale-flag evidence. 90 framework plugins, zero configuration, sub-second static analysis. Use when asked to analyze code health, find unused code, detect duplicates, check circular dependencies, audit complexity, check architecture boundaries, detect feature flags, clean up the codebase, auto-fix issues, merge production coverage, or run fallow.
Guide for migrating a project from Prettier or Biome to Oxfmt. Use when asked to migrate, convert, or switch a JavaScript/TypeScript project's formatter from Prettier or Biome to Oxfmt.
Automated tooling and detection patterns for JavaScript/TypeScript code quality review
Use truffler to find similar or pre-existing JavaScript/TypeScript symbols before implementing new code, especially helpers, utilities, parsers, formatters, scanners, fuzzy matchers, and other reusable functions. Agents should use this skill whenever they are about to add or refactor functionality in a JS/TS repository and need to avoid duplicating existing code, even if the user does not explicitly mention deduplication.