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Found 16 Skills
Expertise in F2P economics, virtual currencies, and ethical monetization strategiesUse when "game monetization, F2P economy, in-app purchase, IAP strategy, battle pass design, loot box, gacha system, virtual currency, player LTV, whale monetization, game economy balance, premium currency, season pass, daily rewards, pay to win, ethical monetization, monetization, f2p, free-to-play, iap, in-app-purchase, battle-pass, season-pass, gacha, loot-box, virtual-economy, game-economy, ltv, arpu, retention, whales, pricing, microtransactions" mentioned.
Bulk-localize subscription and in-app purchase display names across all App Store locales using asc. Use when you want to fill in subscription/IAP names for every language without clicking through ASC manually.
Set territory-specific pricing for subscriptions and in-app purchases using purchasing power parity (PPP). Use when adjusting prices by country or implementing localized pricing strategies.
Reconcile App Store Connect subscriptions and in-app purchases with RevenueCat products, entitlements, offerings, and packages using asc and RevenueCat MCP. Use when setting up or syncing subscription catalogs across ASC and RevenueCat.
Use when implementing in-app purchases, StoreKit 2, subscriptions, or transaction handling - testing-first workflow with .storekit configuration, StoreManager architecture, transaction verification, subscription management, and restore purchases for consumables, non-consumables, and auto-renewable subscriptions
Implement, review, or improve in-app purchases and subscriptions using StoreKit 2. Use when building paywalls with SubscriptionStoreView or ProductView, processing transactions with Product and Transaction APIs, verifying entitlements, handling purchase flows (consumable, non-consumable, auto-renewable), implementing offer codes or promotional/win-back/introductory offers, managing subscription status and renewal state, setting up StoreKit testing with configuration files, or integrating Family Sharing, Ask to Buy, refund handling, and billing retry logic.
Set territory-specific pricing for subscriptions and in-app purchases using current asc setup, pricing summary, price import, and price schedule commands. Use when adjusting prices by country or implementing localized PPP strategies.
Display a RevenueCat paywall inside an app using the RevenueCatUI SDK. Use when the user asks to add a paywall, show a RevenueCat paywall, present PaywallView, integrate RevenueCatUI, gate a premium screen with a paywall, launch PaywallActivity, call presentPaywall or presentPaywallIfNeeded, or show the dashboard configured paywall UI on iOS, Android, Kotlin Multiplatform, Flutter, or React Native.
Set up a testing environment for RevenueCat purchases without charging real money. Use when the user says test RevenueCat purchases, sandbox setup, StoreKit configuration file, license tester, how do I test purchases without real money, set up sandbox account, internal testing track, or test paywall on iOS, Android, Kotlin Multiplatform, Flutter, or React Native.
Use when implementing in-app purchases, StoreKit 2 subscriptions, consumables, non-consumables, or transaction handling. Covers testing-first workflow with .storekit configuration, StoreManager architecture, and transaction verification.
Manage Google Play Developer Console using the gpd CLI. Use when working with Android app publishing, Play Store releases, app reviews, Android vitals, in-app purchases, subscriptions, or when the user mentions Google Play, Play Store, Android publishing, or gpd.
In-app products, subscriptions, base plans, and offers setup for Google Play monetization. Use when configuring in-app purchases or subscription products.