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Found 2 Skills
Make a 3D object lean around on hover and open a full inspect view on click. Hover is a damped, bounded camera lean; click lifts the piece off its bench into the hand, where you drag to turn it, coast, dolly with wheel or pinch, and put it back with Esc, click-away or a Close button. Use for product, object, joinery and portfolio pieces in Three.js where a hover orbit and click-to-full-view must not fight each other; use webgl-3d-object for a floating hero mesh with no inspect mode, and 3d-virtual-tour for a camera path through a place.
Apply Remotion Studio's pointerless interaction styling to clickable controls. Use when adding or revising Studio buttons or links that should use the default cursor, brighten on hover, and show focus decoration only for keyboard navigation.