Loading...
Loading...
Found 3 Skills
Write, debug, and optimize Triton and Gluon GPU kernels using local source code, tutorials, and kernel references. Use when the user mentions Triton, Gluon, tl.load, tl.store, tl.dot, triton.jit, gluon.jit, wgmma, tcgen05, TMA, tensor descriptor, persistent kernel, warp specialization, fused attention, matmul kernel, kernel fusion, tl.program_id, triton autotune, MXFP, FP8, FP4, block-scaled matmul, SwiGLU, top-k, or asks about writing GPU kernels in Python.
GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.
A Just-In-Time (JIT) compiler for Python that translates a subset of Python and NumPy code into fast machine code. Developed by Anaconda, Inc. Highly effective for accelerating loops, custom mathematical functions, and complex numerical algorithms. Use for @njit, @vectorize, prange, cuda.jit, numba.typed, JIT compilation, parallel loops, GPU acceleration with CUDA, Monte Carlo simulations, numerical algorithms, and high-performance Python computing.