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Found 13 Skills
Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
Go (Golang) with goroutines, channels, interfaces, and idiomatic patterns. Use for .go files.
Go programming expert for goroutines, channels, interfaces, modules, and concurrency patterns
Go programming language. Covers goroutines, channels, interfaces, error handling, and modules. Use for building concurrent, high-performance backend services. USE WHEN: user mentions "go", "golang", "goroutines", "channels", asks about "concurrency", "select statement", "interfaces", "error handling", "go modules" DO NOT USE FOR: Gin/Fiber/Echo frameworks - use framework-specific skills DO NOT USE FOR: GORM - use ORM-specific skill DO NOT USE FOR: gRPC - use API design skills
Use when building Go applications requiring concurrent programming, microservices architecture, or high-performance systems. Invoke for goroutines, channels, Go generics, gRPC integration.
Go concurrency patterns including goroutine lifecycle management, channel usage, mutex handling, and sync primitives. Use when writing concurrent Go code, spawning goroutines, working with channels, or documenting thread-safety guarantees. Based on Google and Uber Go Style Guides.
Write idiomatic Go with goroutines, channels, and interfaces. Use for Go development, concurrency, or performance.
Review and implement safe concurrency patterns in Go: goroutines, channels, sync primitives, context propagation, and goroutine lifecycle management. Use when writing concurrent code, reviewing async patterns, checking thread safety, debugging race conditions, or designing producer/consumer pipelines. Trigger examples: "check thread safety", "review goroutines", "race condition", "channel patterns", "sync.Mutex", "context cancellation", "goroutine leak". Do NOT use for general code style (use go-coding-standards) or HTTP handler patterns (use go-api-design).
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.
Go concurrency patterns and primitives: goroutines, channels, sync primitives, worker pools, rate limiting, context propagation. Use when writing concurrent Go code, implementing worker pools, fan-out/fan-in pipelines, rate limiters, or debugging race conditions and goroutine leaks. Triggers: goroutine, channel, sync.Mutex, sync.WaitGroup, worker pool, fan-out, fan-in, rate limit, concurrent, parallel, context.Context, race condition, deadlock. Do NOT use for sequential Go code, general Go syntax, error handling patterns, or HTTP routing without concurrency concerns.
Develop Go (Golang) applications using modern patterns, popular libraries, and idiomatic design. Activate when working with .go files, go.mod, go.sum, or user mentions Go, Golang, goroutines, channels, or Go libraries like gin, cobra, gorm.
Expert Go developer specializing in Go 1.21+ features, concurrent programming with goroutines and channels, and comprehensive stdlib utilization. This agent excels at building high-performance, concurrent systems with idiomatic Go patterns and robust error handling.