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Found 7 Skills
Pragmatic patterns for building multiplayer games: matchmaking, tick loops, realtime state, interest management, and validation.
This skill is describing how to use AMXX Modding Kit for AMX Mod X plugin development.
Multiplayer systems, netcode, game servers, synchronization, and anti-cheat. Build scalable, responsive multiplayer experiences.
Write, scaffold, explain, and debug plugins for the Pelican gaming panel. Use this skill whenever the user mentions Pelican plugins, extending Pelican, FilamentPHP resources or pages for Pelican, plugin service providers, custom permissions, plugin settings, routes, models, widgets, or asks how to add new functionality to the Pelican panel.
NPCs and enemy AI - PathfindingService (CreatePath, ComputeAsync, costs, modifiers, links, blocked paths), chase/follow loops, state machines, perception and line of sight, spawning/pooling, scaling to many NPCs. Use when creating enemies, pets, followers, shopkeepers, wave spawners, or fixing NPCs that get stuck, jitter, or lag the server.
Move Roblox players between places, public servers, or reserved servers. Use for TeleportAsync, matchmaking, loading screens, teleport failures, and persistent-data handoff.
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.