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Found 3 Skills
Use this skill when working with Actor and component design in Unreal Engine. Triggers on: Actor, component, BeginPlay, Tick, SpawnActor, lifecycle, CreateDefaultSubobject, composition, EndPlay, PostInitializeComponents, UActorComponent, USceneComponent, UINTERFACE, attachment, spawn, interface. See references/actor-lifecycle.md and references/component-types.md for detailed tables.
Use this skill to initialize and integrate the YouTube Playables JavaScript SDK into an HTML5 game. Covers SDK bootstrapping, game lifecycle signaling, persistent save data management, interstitial and rewarded ads, leaderboard score submission, player language detection, and audio/pause lifecycle hooks. Use when the user asks about YouTube Playables, building or embedding games for YouTube, the YT game SDK, YT Playables integration, or making an interactive playable game on YouTube.
Integrates the Poki JavaScript SDK (PokiSDK) into JavaScript browser games. Initializes PokiSDK, configures interstitial and rewarded ad breaks (commercialBreak, rewardedBreak), manages gameplay lifecycle events (gameplayStart, gameplayStop), and sets up loading progress tracking (gameLoadingFinished). Use when the user mentions Poki, PokiSDK, web game monetization, game portal integration, ad breaks in browser games, or distributing an HTML5 game on the Poki platform.