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Build and iterate playable browser games, or create game-specific sprites, textures, animated 3D assets, music, SFX, and voice with Higgsfield CLI. Use when: "make a game", "build a browser game", "create game assets", "make a spritesheet", "generate a tileable texture", "animate a 3D game character", or "deploy/publish my game". Supports solo, local multiplayer, and online multiplayer games. NOT for: ordinary image/video generation, game trailers, native mobile/desktop builds, or editing a game without its source files.