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Found 7 Skills
Use for file-driven multimodal image, video, and 3D-asset discovery; taste interviews; distill or apply workflows; style-pack validation; editable EDL/FCPXML export; provenance audits; and offline planning that must fail closed before provider generation.
Record and cut a short showcase video of a game mod, or a compilation of clips, ready to post on X/YouTube. Records the game window with only the game's own audio, picks moments from contact sheets, and edits with one-line animated titles, creator credits, transitions, music, watermark and fade-out via an EDL JSON. Use when the user wants a demo video, trailer, clip or montage of a mod, or wants to combine existing clips into a styled video.
Hand a cut built from the user's own footage to a professional editor as an FCPXML, XML or EDL that references the original files, for Adobe Premiere Pro, Final Cut Pro or DaVinci Resolve finishing. Uses Reelary (local, Mac or Windows). Trigger on "export to Premiere", "export to Final Cut", "send to DaVinci Resolve", "FCPXML", "EDL", "XML timeline", "roundtrip to my NLE", "AI rough cut then finish in Resolve". Not for converting existing NLE projects between formats.
Based on song audio, genre, lyrics, character and visual references, complete professional pre-production MV directorial concept, audio-visual structure and storyboard design. It is used for MV planning, director's statement, song segmentation, selection of narrative/performance/concept/atmosphere structure, sound-image relationship, character performance and shot scheduling, montage, grid storyboard, and pre-design of downstream video prompts. Do not use it for prompt optimization of models such as H3/Seedance, image or video generation, API calls, RunningHub submission, EDL, material editing or rendering.
Use when the user has 2+ recordings of the same event (each with a `.sync.json` sidecar from wjs-syncing-multicam) and wants them combined into a single MP4 — auto-switching between cams second-by-second on audio energy, with optional picture-in-picture inset. Triggers — "auto-edit multicam", "做个剪辑", "切几个机位", "把这几个视频合成一个", "combine these angles", "PiP overlay".
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
Produce a polished local talking-head or narrated screen-recording rough cut without a cloud editor. Use when Codex must clean Chinese or mixed Chinese-English speech, correct product terminology before semantic editing, compress pauses without making speech breathless, preserve source resolution and frame rate, normalize dialogue loudness, generate final-audio subtitle artifacts, or benchmark local output against ChatCut/video-use/chengfeng/AI剪口播.