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Found 32 Skills
Build and run FastFold BoltzGen protein-design workflows end-to-end through API or Composer draft links. Use this whenever users mention BoltzGen, design-spec YAMLs, binder design, multi-spec scaffold workflows, CIF/PDB preparation, workflow graph upsert, `/workflow/composer/<id>`, candidate metrics/structure results, or ask naturally for "help me design a protein" / "give me a simple example".
Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data. Use when a task asks for iOS UI/UX rules, Apple design standards, component behavior, accessibility constraints, interaction patterns, or feature-level design-spec writing grounded in official HIG pages.
Define project UI/UX design specs and output design-spec.md, review existing interfaces and deliver prioritized fix recommendations, or compile design rules for specific surfaces. Use when the user asks for a design system, design spec, or full UI review; simple questions about a single color, font size, or button size get a direct answer.
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes
Provides UI/UX design, user research, visual design, and brand consistency capabilities. Use this when you need to design interfaces, conduct user research, or create visual assets.
Design infographic layouts and content structure. Plan visual storytelling with data, icons, and text hierarchy for impactful information design.
Use when the user wants to brainstorm an idea or design a feature/spec. Explores intent and requirements through dialogue, then writes a spec document to docs/spark/ and STOPS. Does not auto-chain to implementation planning or any other skill.
Design presentation visuals and slide layouts. Create visual concepts, suggest graphics, and provide design specifications for impactful PowerPoint slides.
This skill must be used before any creative work—creating features, building components, adding functionality, or modifying behavior. Explore user intentions, requirements, and designs before implementation.
Turn vague ideas into a validated design/spec through structured brainstorming. Use before any creative work (new features, UI/components, behavior changes, refactors) and whenever a user asks to brainstorm, define requirements, propose approaches, or write a design doc.