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Found 6 Skills
Senior-level UI/UX design skill with data-driven architecture for building premium, production-grade interfaces. Includes: BM25 search engine over 1,875+ data rows across 27 CSV databases, 8 Python scripts (search, contrast checker, palette/token/typography generators, design system generator, UI auditor), 16 tech stack guides, 11 reference documents, and 331 lines of intent-first design methodology. Covers: design token architecture, oklch color systems, typography hierarchies, spacing grids, depth strategies, component patterns, animation timing, WCAG 2.2 accessibility, cognitive science principles, and industry-specific reasoning for 30+ industries.
Create detailed user personas based on research and data. Develop realistic representations of target users to guide product decisions and ensure user-centered design.
Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig conventions, combat move timing and contact contracts, runtime state boundaries, placeholder fallbacks, deterministic fixtures, or production playthrough validation.
Expert user experience researcher specializing in user behavior analysis, usability testing, and data-driven design insights. Provides actionable research findings that improve product usability and user satisfaction
Move Rust game monsters, items, loot, effects, spawn weights, level gates, and balance numbers into validated data files using Serde-friendly schemas. Use when replacing hard-coded spawn functions, adding RON or JSON content templates, or making game content editable without recompiling.