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Makes a painted or illustrated character turn its head to follow the visitor's cursor, looking like one continuous painting that moves, without a 3D model or face tracking. Generates head-pose keyframes with an image-editing model and head-turn clips with an image-to-video model, then builds a pose grid on one fixed body (selected by measured head position, aligned, masked, with optical-flow in-betweens) and plays it with a spring-driven canvas player that also blinks. Use when someone wants a hero character, mascot or portrait whose eyes or face follow the mouse, a "look at the cursor" effect, or an illustration that reacts to the visitor.