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Found 23 Skills
Build native UI with the @expo/ui package: real SwiftUI on iOS and Jetpack Compose on Android rendered from React in an Expo or React Native app. Covers universal cross-platform components (Host, Column, Row, Button, Text, List, and more imported from @expo/ui), drop-in replacements for popular React Native community libraries (BottomSheet, DateTimePicker, Slider, Menu, etc.), and platform-specific SwiftUI (@expo/ui/swift-ui) and Jetpack Compose (@expo/ui/jetpack-compose) trees and modifiers. Use when adding or reviewing @expo/ui Host/RNHostView trees, building native-feeling UI where standard React Native components fall short (lists with swipe actions and sections, settings forms with toggles, menus, sheets, pickers, sliders), choosing between universal and platform-specific components, or replacing an RN community UI library with a native @expo/ui equivalent. Not for custom native modules, Expo Router navigation, Reanimated, or data fetching.
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud, game-interface, game-menu, controller-ui, diegetic, game-design, accessibility, console, mobile-games" mentioned.
Skill for building platform-independent design systems. Develops consistent component libraries for all UI frameworks. Use proactively when user needs consistent UI components or mentions design tokens. Triggers: design system, component library, design tokens, shadcn, 디자인 시스템, デザインシステム, 设计系统, sistema de diseño, biblioteca de componentes, tokens de diseño, système de design, bibliothèque de composants, jetons de design, Design-System, Komponentenbibliothek, Design-Tokens, sistema di design, libreria di componenti, token di design Do NOT use for: one-off UI changes, backend development, or simple static sites.
Learn how to implement a responsive Master-Detail interface in Flutter that adapts to different screen sizes, leveraging multi-column layouts on larger screens and pushing to detail screens on mobile.
SwiftUI fundamentals for all Apple platforms. Use when building views, navigation, data persistence, or state management with SwiftUI across iOS, macOS, iPadOS, watchOS, visionOS.
GUI systems, layout, responsiveness, cross-platform UI. ScreenGuis, UIListLayout, constraint-based design.
Build adaptive and responsive Flutter UIs that work beautifully across all platforms and screen sizes. Use when creating Flutter apps that need to adapt layouts based on screen size, support multiple platforms including mobile tablet desktop and web, handle different input devices like touch mouse and keyboard, implement responsive navigation patterns, optimize for large screens and foldables, or use Capability and Policy patterns for platform-specific behavior.
AI design intelligence skill for building professional UI/UX across multiple platforms with 161 reasoning rules, 67 styles, and automated design system generation
Apple Human Interface Guidelines for content display components.
Mandatory skills, conventions, and behavioral rules for Avalonia UI development using the Zafiro toolkit.
Use when building UI with gluestack-ui components. Covers component composition, variants, sizes, states, accessibility props, and platform-specific considerations for React and React Native.
Use when customizing gluestack-ui themes and design tokens. Covers theme provider setup, design tokens, dark mode, NativeWind integration, and extending themes.