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Found 2 Skills
Use this skill when working with audio, sound, music, UAudioComponent, PlaySoundAtLocation, SoundCue, MetaSound, attenuation, submix, concurrency, SFX, or spatial audio in Unreal Engine. See references/audio-setup-patterns.md for music system and ambient soundscape architectures. For VFX audio synchronization, see ue-niagara-effects.
Install Holoscan SDK v4.3+ via Conda in a CUDA 13 environment. Use for Conda installs; redirect CUDA 12 hosts to container/wheel.