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Found 3 Skills
Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.
Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling.
Create advanced MapleStory Worlds player attack and movement skills and preserve the project's monster combat presentation. Use for direct/projectile attacks, hit/die animation, damage-skin death hold, knockback pulses, monster ATTACK range/timing, custom player animation and cast locks, double jump, teleport/blink, cooldowns, hotkeys, or updates to the player/monster skill pipelines.