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Found 2 Skills
Handle Hytale network packets, create custom packets, and implement client-server communication. Use when asked to "create custom packets", "handle network messages", "send data to client", "receive client data", or "implement networking".
Use when implementing client-server communication in Roblox, firing events between LocalScripts and Scripts, passing data across the network boundary, syncing game state, or defending against exploits that abuse RemoteEvents or RemoteFunctions.