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Found 4 Skills
Go concurrency patterns including goroutine lifecycle management, channel usage, mutex handling, and sync primitives. Use when writing concurrent Go code, spawning goroutines, working with channels, or documenting thread-safety guarantees. Based on Google and Uber Go Style Guides.
Review and implement safe concurrency patterns in Go: goroutines, channels, sync primitives, context propagation, and goroutine lifecycle management. Use when writing concurrent code, reviewing async patterns, checking thread safety, debugging race conditions, or designing producer/consumer pipelines. Trigger examples: "check thread safety", "review goroutines", "race condition", "channel patterns", "sync.Mutex", "context cancellation", "goroutine leak". Do NOT use for general code style (use go-coding-standards) or HTTP handler patterns (use go-api-design).
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.
Go concurrency patterns and primitives: goroutines, channels, sync primitives, worker pools, rate limiting, context propagation. Use when writing concurrent Go code, implementing worker pools, fan-out/fan-in pipelines, rate limiters, or debugging race conditions and goroutine leaks. Triggers: goroutine, channel, sync.Mutex, sync.WaitGroup, worker pool, fan-out, fan-in, rate limit, concurrent, parallel, context.Context, race condition, deadlock. Do NOT use for sequential Go code, general Go syntax, error handling patterns, or HTTP routing without concurrency concerns.