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Found 5 Skills
Create Dojo models for storing game state with proper key definitions, trait derivations, and ECS patterns. Use when defining game entities, components, or state structures.
Manage world permissions, namespaces, resource registration, and access control. Use when configuring world ownership, setting up authorization policies, or managing resource permissions.
Initialize new Dojo projects with proper directory structure, configuration files, and dependencies. Use when starting a new Dojo game project or setting up the initial project structure.
Integrate Cartridge's verifiable random number generator (vRNG) into onchain games.
Manage world migrations, handle breaking changes, and upgrade Dojo versions. Use when updating deployed worlds, migrating to new versions, or handling schema changes.